package com.societyGames.action
{
	import com.societyGames.system.EventObject;
	import flash.events.EventDispatcher;

	public class Action extends EventDispatcher implements IMultipleFrameAction
	{
		protected var _completeEventObject:EventObject;
		
		public function Action()
		{
			this._completeEventObject = new EventObject(this, "COMPLETE");
		}
		
		//IAction
		public function get completeEventObject():EventObject
		{
			return this._completeEventObject;	
		}
		
		public function startAction():void
		{	
		}
		//IAction
	}
}